Prerequisite: GRC 107, GRC 109 and GRC 110B or approval of instructor.
Foundation course that introduces computer systems and applications as they relate to graphic communications for digital media. Class will present a project-based overview of content creation, Web design, Web animation, digital video and 3D modeling. Challenge exam is available.
Prerequisite: Variable based on level of software.
A variety of short courses in software packages specific to graphic communications and digital media applications. Classes will include current software packages and upgrade-specific training. Verify type of software and level of instruction in current schedule of classes. Grading is pass/withdraw. This course may be repeated for up to eight credits.
Prerequisite: GRC 107, GRC 109 and GRC 110B or approval of instructor.
Introduction to the principles and techniques of 2D animation. Manual assignments will be completed for output to analog and digital formats for screening and portfolio. Course lectures and discussions will include professional production processes for TV, film, games and the Web, as well as potential strategies to gain employment in the field.
Prerequisite: GRC 107, GRC 109 and GRC 110B or approval of instructor.
Introduction to techniques and strategies for visual storytelling. Visual language and syntax for narrative, non-linear, alternative and experimental storytelling methodologies will be explored. Story structure, character development, style, premise, genre, and format (commercial ad, interstitial, PSA, short, feature, music video, Web, games, etc.) will be discussed.
Prerequisite: GRC 119 and GRC 122B or approval of instructor.
Introduction to authoring for the World Wide Web using industry standard software applications. Topics covered include planning, designing and building a Web site, aesthetics, creating and optimizing computer graphics for Web, information architecture, navigation and interactivity, Web publishing, Web hosting and site management.
Prerequisite: GRC 119 and GRC 135B or approval of instructor.
Introduction to the basic principles and practices of digital video production. The course covers every phase of introductory digital video pre-production, production and post-production processes from idea to final output including: story and concept development, lighting, recording and capturing footage, importing and managing clips, editing methods and creating transitions, special effects, titles and credits, sound design and output to different formats.
Prerequisite: GRC 118 and GRC 122B or approval of instructor.
An intermediate course in the application of graphics software to create pixel based images using industry standard pixels based software. Class will cover digital camera and scanner operation and emphasize image manipulation and optimization processes for pixel images.
Prerequisite: GRC 119 and GRC 122B or approval of instructor.
Introduction to systems and applications as they relate to digital 3D modeling. Class will focus on character design and execution in a 3D environment, primitive box and organic modeling, texturing, rendering, lighting and production processes.
Prerequisite: GRC 119 and GRC 122B or approval of instructor.
Introduction to animation and interactivity for use in CD-ROM, DVD or Web based interactive documents using industry standard software applications. Course content focuses on planning, design and building animated and interactive digital content. Topics include information architecture, interface design and navigation, introductory programming, drawing, audio, video, and publishing options.
Prerequisite: GRC 181B or approval of instructor.
The second course in the video series which builds upon skills learned in Digital Video I. Intermediate level techniques in non-linear editing, sound design and special effects, including an introduction to motion graphics production, and video composting, including titles and credits.
Prerequisite: GRC 175 and GRC 188 or approval of instructor.
Advanced Web page design using industry-standard applications. Topics include planning and design, programming, interactivity, behaviors, animation, page weighting, meta tags, databases, Web hosting and site management.
Prerequisite: GRC 156 and 183, or approval of instructor.
An advanced course in the application of graphics software to create pixel based imagery using industry standard pixel based software. Class will cover advanced image manipulation and optimization processes for pixel images as well as simple based animation and video manipulation.
Prerequisite: GRC 184B or approval of instructor.
First class in 3D animation will introduce software interface and usage for animation. Topics include timeline and animation techniques, curve editing, animation controls, kinematics, hierarchies, particle systems and special camera effects.
Prerequisite: GRC 284B or approval of instructor.
Second class in 3D animation will develop more advanced techniques in character modeling and animation. Topics include character, motion, rigging, application of animation controls, kinematics, hierarchies from GRC 284B, scene layout and control, and production/export processes for video and multimedia distribution.
Prerequisite: GRC 188 or approval of instructor.
Advanced animation and interactivity for the Web and CD-ROM using Macromedia Flash. The course extends the skills acquired in GRC 188: Web Animation and Interactivity I, and emphasizes methodology and problem solving.